Archive for July, 2006

Oh No They Didn’t

Tuesday, July 25th, 2006

Tonight, an error in American localization prompted one of Animal Crossing’s shy lady goats to suggest that I spent my free time “washing [my] hose.” I know I basically mention this game every time I write anything here, and anyone who isn’t already a fan of this series is probably rolling their eyes, all “get […]

WHATIMAL WHATING: THE WHATVIE?????

Friday, July 21st, 2006

INCREDIBLY BREAKING NEWS; STOP LOOKING AT OTHER WEBSITES OR EATING A MEAL OR EXPRESSING LOVE OR DOING ANYTHING EXCEPT LISTENING:
THEY ARE MAKING

A MOVIE

OF ANIMAL CROSSING

It’s probably going to be crappy and the act of forcing a plot arc around what is essentially a mortgage-simulator will likely destroy whatever scrim of personal narrative anyone who loves […]

Self-Aggrandizing

Saturday, July 15th, 2006

What did I tell you people?! I might not have the professional references to end up at Esquire, but listen to me next time alright????

Setting The Record Straight

Wednesday, July 12th, 2006

I’m a really big fan of Inverted Castle, and I think we share a lot of the same sensibilities, so I was dissapointed to read this article on Chuck Klosterman’s article on Lester Bangs and video game journalists today; later on, I happened to read something similar on Joystiq. My reasons for my dissapointment are […]

Automation-as-Art, Pt. 2

Saturday, July 8th, 2006

I wrote here before about how I found it gorgeous that someone had hacked Super Mario Brothers to necessitate a refutation of the game’s ostensible logic — the logic that humans were expected to obey — in order to manipulate the game’s actual logic — that upon which the code’s collision-detection logic was predicated. (I […]